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AureoCobaltYellow

27 Game Reviews

6 w/ Responses

Honestly entertaining

Love it! Mobile friendly, the controls for touchscreen are absolutely the best way to play. It works exactly like you would want for a cannon:
• tap the numbered circle
• rotate around that point to control the angle
• move away from center to increase power of the shot
• release to fire.
Always thankful for the level select menu; few would get past 21 without it.
Wondering if you thought about level expansions, or even a a level editor; this game has enough functions to see a lot of completely different levels without the player becoming bored.

I enjoy it so much I bought the IOS app.

blit-blat responds:

Thank you! There’s twice as many levels in the app so I hope you enjoy it too!

Actually pretty fun; maneuverability is interesting. It’s slow grinding for the next airship which is a pain. Other wise it’s fun.

Short but interesting would like more added.

That was fun even though I got stuck at 98% map completion, and 95% items; and couldn’t find where to go from there

Pretty fun though it seems the collector gets stuck after collecting 200 which makes getting a higher score almost impossible. It also is in need of an explanation of the power-ups; but it’s not totally necessary.

The only thing I’d add is move counter and perfect moves goal for each level. Also maybe split the the larger boards into smaller sections so that each one has about the same number of puzzles; 150 to complete vs 25 is huge.

sublevelgames responds:

A perfect move can be calculated, but we haven't introduced it to relieve the user's stress. But I think it's necessary for the challenge. And if we introduce larger boards (and probably soon), we'll consider splitting each board into smaller sizes as you commented! Thanks for the good suggestion.

Well that’s a new mechanic. Adds another layer of difficulty on top of those generic path finding puzzle games.

Enjoyable. Works on mobile, with the removal of tiles being buggy. Challenging when there’s too many players on one map. Single player is fun with a chat :D; wish it was accessible while playing others.

I’m an all around creative with skill in many fields:
- Color palette creation
- Music
- Animation
•2d & 3d
- Graphic design
- Manual Drafting / Blueprinting
- Programming
- and more not related to computers.

Patrick Schaeffer-Spear @AureoCobaltYellow

Age 32, Male

Creative

Santa Rosa CA

Joined on 7/25/22

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